Hey everyone its that time again, lets compile some data!
This is a post that I will update regularly to give the DEVS a better idea of what people think should be done to stats in the next patch. This is ONLY for patches, no new ships or elaborate concepts for the next expansion. This is for dealing with peoples’ concerns about balance. If there’s a balance idea you have that’s not on here, post it and I’ll put it up for voting if it seems valid. I love the fact that ICO pays attention to the forums and what people suggest, I’d like to make it easier for them. The idea is to have all ideas posted straight forward and ranked so the DEVS don’t have to sift through pages and pages to find popular ideas. SP and MP players are both welcome to comment. Post yay or nay for any idea you like or dislike (be specific please) or say no fix needed. If you’d like I’ll also insert specific values you may come up with. Some votes will be taken from other threads.
BUGS
Since the last patches release, the main complaint I've seen on the forums are in the form of bugs, so I'm compiling a list of the known ones, and will update the list as more are discovered. Some of the early bugs were fixed in the hotfix, and perhaps (fingers crossed) the Devs will release another hotfix to address the rest, rather than a whole new patch. So here it goes:
- Nano Weapons Jammer autocast AI casts continuously
- AM Recharger autocast AI casts continuously
- Illuminator causes mystery damage between shots
- Phasic Trap research Level 2 still has no effect.
- Orkulus Phase Stabilizer does not work on stars.
- Random Map Bugs:
- Single Phase lane starts
- No connected Asteroids
- Overlapping Gravity Wells
- Backwards Dunov Icon
- Pathing Improvements
- Orkulus commands cancelled when trade ships dock
- No wave cannon sounds on Kortul
ORKULUS STARBASE
This topic is going to be heavy on the debate, and will likely be updated several times with NEW votable options throughout the life of this thread. Now, I think it's safe to say that we're beyond the point of the DEVS making a Vasari Assault cruiser and making the Orky stationary. So if thats what you think should happen thats fine, but it would be more useful for everyone if you hada second opinion on the Orky and voted on the issues below.
Nerf Orkulus-
Increase build penalty in hostile wells? (currently 2.25x unupgraded)
Yay- Greyfox2 Raging Amish(3x) Mindseye
Nay- Deceiver_0 Cykur
Other-
SB constructors trigger phase monitoring alarm? ("Hostile forces are inbound")
Yay-
Nay-
SCOUT FRIGATES
A hotly debated topic right now on the forums, none can deny their increased presence on the MP battlefield. As the cheapest buildable unit in the game, as well as being tier 0, its utility against long ranged frigates has been thoroughly exploited. The question remains, is it balanced? This topic will be split into two sections, a general section for a blanket nerf and a more specific section for interspecies balance. The reason for this is that some think scouts need to be weaker in general, whike other think they need to be balanced on par wtih TEC scouts.
Nerf Scouts-
Decrease hp/shields?
Yay-
Nay- DirtySanchezz Cykur
Decrease DPS?
Yay- DirtySanchezz Greyfox2 Mindseye
Nay- Cykur
Increase Cost/supply?
Yay- Mindseye Cykur Swordsalmon
Nay- DirtySanchezz
No Nerf Needed- Deceiver_0 Wingflier Howdidudothat
Darvin3 Ryat CallenExile
Chaotic Magician Agent of Kharma Sivcorp
52500 JSW_Ballz
Balance Scouts-
Decrease Seeker Vessels Hp/shields/armor?
Yay- Deceiver_0 Wingflier Mow Mow
Swordsalmon Darvin3 Ryat
Greyfox2 52500 JSW_Ballz
Cykur Top Vasari
Nay- DirtySanchezz Howdidudothat CallenExile
Decrease Seeker Vessels DPS?
Yay- Swordsalmon DirtySanchezz Howdidudothat
Greyfox2
Nay- Wingflier Darvin3 Ryat
CallenExile 52500 JSW_Ballz
Cykur
Decrease Jikara Navigator cost/supply?
Yay- Deceiver_0 Wingflier Howdidudothat
CallenExile 52500
Nay- Swordsalmon DirtySanchezz Darvin3
Ryat Chaotic Magician JSW_Ballz
Cykur Greyfox2
Increase Jikara Navigator DPS?
Yay- Mow Mow Swordsalmon Howdidudothat
Ryat Chaotic Magician 52500
JSW_Ballz
Nay- Wingflier DirtySanchezz Darvin3
CallenExile Cykur Greyfox2
Increase Jikara Navigator hp/shields?
Yay- Mow Mow Darvin3 Ryat
Chaotic Magician Sivcorp Top Vasari
Nay- CallenExile JSW_Ballz Cykur
No Balance Needed- Agent of Kharma
RAVASTRA SKIRMISHERS
While the most expensive light frigate in both resources and supply, these ships have the worst DPS per supply. With the recent buff to all light frigs, Cobalts and Disciples are now delivering on the tasks they're meant to, yet skirmishers are still struggling. So what should be done?
Buff Skirmishers-
Increase DPS?
Yay- Deceiver_0 Darvin3 52500
Cykur Chaotic Magician Top Vasari
Howdidudothat Wingflier Swordsalmon
Juletron Ryat Sivcorp
DirtySanchezz GreyFox2 Raging Amish
CallenExile Mindseye JSW_Ballz
Warlord Mike
Nay-
Decrease Supply cost?
Yay- Raging Amish
Nay- Deceiver_0 Darvin3 52500
Cykur Chaotic Magician Top Vasari
Howdidudothat Wingflier Swordsalmon
Juletron Ryat CallenExile
Mindseye JSW_Ballz Warlord Mike
Decrease Resource cost?
Yay- 52500 Warlord Mike
Nay- Darvin3 Cykur Chaotic Magician
Top Vasari Howdidudothat Wingflier
Swordsalmon Juletron Ryat
DirtySanchezz Raging Amish CallenExile
Mindseye JSW_Ballz
Adjust Reintegration autocast AI to activate earlier?
Yay- Deceiver_0 Darvin3 52500
Chaotic Magician Top Vasari Howdidudothat
Wingflier Swordsalmon Juletron
Ryat Sivcorp Runesia
DirtySanchezz GreyFox2 Raging Amish
CallenExile Mindseye JSW_Ballz
Warlord Mike
Nay-
No Change Needed-