Sins of a Solar Empire v1.18 and Entrenchment v1.04 Available Now

By Posted September 30, 2009 13:16:23External Link

Ironclad Games and Stardock Entertainment are pleased to announce the release of Sins of a Solar Empire v1.18 and Sins of a Solar Empire: Entrenchment v1.04 to all registered customers.  Now available via the Impulse client (http://www.impulsedriven.com), these latest updates include a major rebalancing of the game across all three races based on player feedback.

For a complete list of changes, please visit: http://forums.sinsofasolarempire.com/364878/

+39 Karma 49 Replies 12 Referrals
September 30, 2009 13:33:59

Wow talk about an on-time patch release!    Going to try it out now!  (Hopefully the mod updater is updated lol)

September 30, 2009 13:39:17

I don't know, there is a lot of things that need to be updated...

September 30, 2009 14:27:32

Patch day patch day I love patch day!

September 30, 2009 14:45:46

and new pics! I see a new capital ship in the second pic

September 30, 2009 15:16:05

Admiral_Kiernyc
and new pics! I see a new capital ship in the second pic

what second pic?

September 30, 2009 15:49:46

Main page Latest media screenshots, the middle diplomacy pic

September 30, 2009 15:58:23

must be the new envoy ship. cant see it in much detail tho

edit: there's a new cruiser, too, in the first picture. it looks almost like a constructor. THIS must be the envoy ship, since i think it was supposed to be a cruiser. not sure what the cap ship is now

September 30, 2009 16:14:59

yeah envoy is a cruiser as far as I know and looks like they removed the screenies...I guess me pointing that out wasnt something they wanted us to know lol, I are sneaky

September 30, 2009 16:22:45

where are you finding new pics? all i see are the old entrenchment pictures.

September 30, 2009 16:24:20

I noticed that when the Akkan(sp?) uses it's colonize ability on an asteroid it spawns an indestructable neutral mine. I am using maps created from the map editor under entrenchment 1.03 is this the problem? Right place to post? Thx - J

September 30, 2009 16:25:03

*GASP* a new Cap ship! saweeeeeeeet! Best Patch day ever.

September 30, 2009 16:32:48

rugby9
I noticed that when the Akkan(sp?) uses it's colonize ability on an asteroid it spawns an indestructable neutral mine. I am using maps created from the map editor under entrenchment 1.03 is this the problem? Right place to post? Thx - J

This is fixed. Will be included in tomorrow's hotfix.

September 30, 2009 16:37:05

YAY patchday is like a mini christmas. Thank you Santa claus........oh i mean stardock and IronClad.

September 30, 2009 16:51:42

Thanks for your quick reply, as usual you guys (Ironclad and Stardock) are great!

September 30, 2009 17:01:10

Yay!!

September 30, 2009 17:09:30

Thank Ironclad, they did all the heavy lifting.

September 30, 2009 17:16:59

Why don't I see any pics?

September 30, 2009 17:22:32

calienon
Wow talk about an on-time patch release!    Going to try it out now!  (Hopefully the mod updater is updated lol)

I am downloading the update at present, and will have to txt the files before I can update the mod updater

EDIT for some reason the convertdata exes just error out on me in xp32.

the error reads this application has failed to start because the application configuration is incorrect. Reinstalling the application may fix the problem.

even with the msvcm80d.dll,msvcp80d.dll,msvcr80.dllmsvcr89d.dll & microsoftvc80crt.manifest the convertdata's do not run in xp32, but with a different error

the application failed to initialize properly (oxc0000034). click on ok to terminate the application.

I am about to update one of my w7 64 machines and test on it.

edit 2 just tested the convertdata's on a win7 64bit by doubleclicking on the exe and the exe correctly opened a dosbox and closed it without any error message.

 

Harpo

September 30, 2009 17:45:13

Woohoo!

 

Now to back up 1.03 for mods, and get into 1.04.

September 30, 2009 18:14:52

AI seems quite improved so far.

September 30, 2009 18:30:36

are you going to upload the new dev builds?

September 30, 2009 18:35:07

Happy patch day everyone! Tralalalalalalalala

September 30, 2009 18:38:50

Downloadin' now!  Can't wait 'til the weekend to use it!

September 30, 2009 18:41:56

Heard allot of people say Kortul weapons jam is bugged. Tried it out a few times and it works just fine for me. Just like it says in the discription. Once they move out weapons are active again if they move in they get disabled again. 

I thought I'dd post this before the complains come [e digicons]*_*[/e]  

I love the Kortul now ^^ 

Grtz,
Flipkik 

September 30, 2009 18:43:01

My dreams came true this morning when i a woke, Santa Claus (stardock/Ironclad) had left me a big gift wrapped patch under my cyberchristmas tree

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