Sins of a Solar Empire: Diplomacy Teasers

By Posted August 24, 2009 21:19:52External Link


Gamespot gets a peak at Sins of a Solar Empire: Diplomacy, Elemental, Impulse, and more.


(click to view)

+382 Karma 55 Replies 9 Referrals
August 24, 2009 21:26:49

Be nice if they fix the balance issues first.

August 24, 2009 21:34:05

Oooh[e digicons]rool:[/e]

August 24, 2009 22:01:22

oh oh oh oh oh oh oh oh

i want

i want

i want

i want

i want it now[e digicons]X([/e] [e digicons]XO[/e] [e digicons]:waaaa:[/e]

August 25, 2009 03:00:59

Can't wait.

August 25, 2009 06:01:42

Just to make sure we are on the same page. The balance changes is what I will be looking at first before buyign diplomacy. The new add-ons come secondary.

August 25, 2009 11:30:18

MORE!! WE MUST HAVE MORE DIPLOMACY TEASERS!!!!!

August 25, 2009 11:52:20

Is I can have beta now pleez?[e digicons]out:[/e]

August 25, 2009 12:40:02

Im gonna hazard a guess here.. but Im thinking that when they release diplomacy in beta, they'll have to update ICO... and ICO updates often come with game patches... so.. maybe a patch for vanilla and entrenchment when beta is released for testing? Certainly they must have adjusted things during diplomacy developement, or at least worked out a few more of those desync and miniD bugs, they'll likely put out a patch then to get entrenchment and vanilla up to speed.

I hope im right.

August 25, 2009 12:42:48

So.....     When's beta [e digicons]:maybe:[/e]

August 25, 2009 12:55:56

Deceiver_0
Im gonna hazard a guess here.. but Im thinking that when they release diplomacy in beta, they'll have to update ICO... and ICO updates often come with game patches... so.. maybe a patch for vanilla and entrenchment when beta is released for testing? Certainly they must have adjusted things during diplomacy developement, or at least worked out a few more of those desync and miniD bugs, they'll likely put out a patch then to get entrenchment and vanilla up to speed.

I hope im right.

The only patch or expansion I am interested in firsta dn for msot is a BALANCE one.

August 25, 2009 13:49:16

EadTaes

Quoting Deceiver_0, reply 8Im gonna hazard a guess here.. but Im thinking that when they release diplomacy in beta, they'll have to update ICO... and ICO updates often come with game patches... so.. maybe a patch for vanilla and entrenchment when beta is released for testing? Certainly they must have adjusted things during diplomacy developement, or at least worked out a few more of those desync and miniD bugs, they'll likely put out a patch then to get entrenchment and vanilla up to speed.

I hope im right.

The only patch or expansion I am interested in firsta dn for msot is a BALANCE one.

 

Second the balance request

August 25, 2009 14:34:37

Second the balance request

So JJ, what would you like to see balanced and how?

Patch Stat Changes Forum [e digicons]:-"[/e]

August 25, 2009 14:41:09

Perhaps if we connected or assimulated the dev team to the general sins community we could increase the speed at which Diplomacy is developed and ultimately...released.

We are the borg [e digicons]:borg:[/e]

August 25, 2009 14:45:16

Getting diplomacy out faster isn't my first prioraty. Fixing the balance is.

August 25, 2009 15:14:39

Allright Im on the 1st page!

 

I dont care what it is they do as long as they give me more stuff to tinker with!

August 25, 2009 16:51:47

Getting diplomacy out faster isn't my first prioraty. Fixing the balance is

Thats the 3rd time you have said asked for a balance patch. Dont spam.

August 25, 2009 17:52:37

I'll ask for it as many times as I have to till I drive the point home. And I'll know I've drivent he point home when I see it happen. Until then I fully intend to reming IC every single chance I get to do it.

August 25, 2009 21:23:38

Interesting.

From the brief description it appears they are taking some ideas from the Galactic Civilisation game. While I haven't played that, from what I've read it soulds fairly comprehensive.

A couple of ideas did spring to mind when going over it though, and I guess we will see more information in the months leading up to the release. However, a couple of questions:

1. Will the diplomatic functions extend to the neutral colonies hence expanding their function in the game other than as a token obsticle to taking a planet?

2. Will diplomatic alliances allow construction of civic and/or military construction in selective ally's planet nodes?

3. Will we be seeing more subterfuge options?

4. Can we expect greater depth in the existing trade, view and military options?

August 25, 2009 21:38:09

EadTaes
I'll ask for it as many times as I have to till I drive the point home. And I'll know I've drivent he point home when I see it happen. Until then I fully intend to reming IC every single chance I get to do it.

Being annoying isn't going to help your 'cause', if you can call it that. Golden rule of the forums. The devs are quite good at ignoring the noise, which is exactly what your posts like this are.

August 25, 2009 22:02:08

I CANT BELIEVE IT AT LAST THERE IS HOPE FOR THE UNIVERSE YAY hope bailknights gets a new mod out for this expansion or better yet stardock will add in some more awesome graphics

August 25, 2009 22:03:45

oh and eadtaes this is a forum of JOY dont ruin it with doom and gloom

August 25, 2009 22:06:10

besides to those who wine about the mar i wont finish the rest being overpowered just sent it out of phase it works every time

August 25, 2009 22:10:17

Hydra01
besides to those who wine about the marza being overpowered just sent it out of phase it works every time

oh god, dont mention the mazra its like opening pandoras box.

August 25, 2009 22:12:36

sorry i didnt say the M word i said mothership

August 26, 2009 07:51:30

Annatar11



Quoting EadTaes,
reply 17
I'll ask for it as many times as I have to till I drive the point home. And I'll know I've drivent he point home when I see it happen. Until then I fully intend to reming IC every single chance I get to do it.


Being annoying isn't going to help your 'cause', if you can call it that. Golden rule of the forums. The devs are quite good at ignoring the noise, which is exactly what your posts like this are.

Well I'm also wrokign ona  solution aswell so I am not just making noise. Also ia m not the only oen working on one 2 otehr guys are as well. Each with a different aproch and each with a focus in different sections. i forcused ont he Carrier/Fighter/Flak issue primaraly. Raging Amish on the stats of the main combat units and a rebalance of the neutrals. MindsEye couvered the details of the logistic cruisers. Combine all 3 togetehr witch I am working on now but it's slow since I need to dig int he files of the mods to make all the changes will give this game a very good balance. Those 3 mods are currently out and Ic can just helpa nd serve them selves. They are more then welcome to copy/paste or modify to better fit their idea of what Sins should be.

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