Impulse Lite?

By Posted August 10, 2008 15:49:49
I don't much care how Stardock does its software validation or updates. What I object to is Impulse itself: It is SLOW and causes too many errors. Frogboy, PLEASE make a streamlined, stripped down, low graphics version of Impulse available for those of use who don't care about slow, kludgy skinned-up graphics and an super-duper multi-faceted Internet Game Base. For that matter, like many others, I'll never use it for ANYTHING but updating YOUR games. How about making an Impulse Lite that does nothing but what the old SDC did -check our games and send us updates as needed? That ought to be faster and less buggy.
0 Karma 34 Replies 7 Referrals
August 10, 2008 16:10:33
Give the devs some time to iron out the errors and make it faster. Obviously they are listening to you whiny lot lol.
Id rather they focused on imuplse as it is and not making a lite version.
August 10, 2008 19:16:30
i seriously doubt that the GUI is the reason you are having problems with impulse. bugs exist in new software versions, they will be resolved. making a "lite" version would just take away from the reseouces going into resolving those very bugs.
August 10, 2008 19:41:57
i seriously doubt that the GUI is the reason you are having problems with impulse. bugs exist in new software versions, they will be resolved. making a "lite" version would just take away from the reseouces going into resolving those very bugs.


I beg to differ. This is only the first phase of the Impulse roll-out. Hereafter two other phases will follow, all with new 'bloat' (i.e. functions not needed by someone who just wants to download the updates to his Stardock software) and bugs. The more complex a program, the more likely it will cause problems. So a stable lite version which would just give you the updates would be an excellent option for a lot of customers and the one preferred by a lot of them. But that would ruin the Impulse Store as a front-end for third party companies, so I give it very little chance.
August 10, 2008 19:56:43

I'd have to ask what kind of system you have that you find Impulse to be so slow.  Do you have IE 7 installed?

It's not a very bulky program.  Just because it's not ugly doesn't mean it's bloated or something. 

I'm not sure exactly how Impulse is "buggy" due to what exactly?

August 10, 2008 20:33:06
I think what he wants is a stripped down version of Impulse that works like SDC with reduced functionality.

I think that would be a good idea, if practical.
August 10, 2008 21:12:56
I have to admit that a quick, efficient, streamlined version of Impulse that was only aimed at game support is VERY appealing.
August 10, 2008 21:34:07
Impulse takes way too long to login: way to long to validate registrations, which it does EVERY TIME you log on ad infinitum; I too only use it to update games, in fact only ONE game ,SINS, which it wont do due to poor resume support and forcibly closing connections by remote host. There should be an option when installing impulse ie do you want the news, forums, IRC, friends drivers, etc. That way those of us,(and there are many) who only want to check for patches could do so rapidly and without all this hassle. There is another option of course: PROVIDE STAND-ALONE-PATCHES, as was the case pre Impulse.

Also, Impulse itself keeps updating??? Is it still in Beta...or Alpha...??


Dual core intel 2gb ram ie7 Vista ultimate, and also XP SP3

Both machines have the same issues with Impulse; maybe its the country I live in, not being the 'us of a'.
August 10, 2008 22:10:34
And it needs an Uninstall Option.

JosEPh
August 10, 2008 22:23:45
JosEPh II,

Start - Control Panel - Add/Remove Programs (XP) Programs and Features (Vista).
August 11, 2008 01:08:11
I think what he wants is a stripped down version of Impulse that works like SDC with reduced functionality.


Exactly!

Frogboy: I am currently using an Alienware m15x Laptop:
Intel 2.4 Mhz T8300 Core2 Duo processor
Win XP Pro w/ IE7 (all updates)
2 gigs ram
Nvidia 8700M GT w/ 512mb

I have the same Impule issues with my older desktop PC, a Dell XPS;
2.8 Ghz Dual core
Win XP w/ IE7 (all updates)
3 gigs ram
Nvidia 7800 GTX 256 meg

Normally I use a cable or (occasionally) T1 connection.


August 11, 2008 01:15:37
I use a dsl connection with an almost 3 yr old single core XP pc and have used Impulse since the day the first public beta was made available and have yet to see a single one of the problems mentioned.

August 11, 2008 01:23:38
I use a dsl connection with an almost 3 yr old single core XP pc and have used Impulse since the day the first public beta was made available and have yet to see a single one of the problems mentioned.


Almost the exact same situation for me. But then the bitchers are louder than those of us who don't have issues.
August 11, 2008 01:54:22
Why are we "bitches" because we are having tech problems with Impulse? In fact, why would you even bother comming into a topic with people having problems, and name call them, if you have none?

I only need Impulse to update my Sins; that's all. It's a huge program relatively for that, I don't use, need, or want anything else it forces us to download/run. It's kind'a like forcing us to carry a door, when we only need the lock. . .

I don't mind registering my Sins, or verifying when I get a patch, but a smaller, simpler version (with no billboards/adds/offers) would be welcome here.

August 11, 2008 02:04:01
Why are we "bitches"


Actually he typed

But then the bitchers




I don't mind registering my Sins, or verifying when I get a patch, but a smaller, simpler version (with no billboards/adds/offers) would be welcome here.


I would love to be able to watch all tv shows,that I like, for the rest of my life without ever seeing another commercial.
August 11, 2008 07:10:34
ok, while it would be potentially nice if such a version popped into existance out of thin air... taking a few extra seconds to turn on for the infrequest update / install is really a non issue.

Once a month or so you need to wait a whopping 5 seconds more then you would with such a theoretical light version, to run impulse. Then you need to wait the same 10+ minutes to download and isntall the patch.

It is just a waste of resources for doing something that marginal. I mean you say you have ONE game? why are you even running impulse daily then? impulse does not need to be running to play a game, only to install / update.

Seriously, get a stop watch, and see how long it takes to run impulse. Please share those figures with us, maybe impulse is unusally fast on my machine, but I hardly think it is justified to spend even an hour of developer time on that. Much less the amount it will take to do what you ask for.

EDIT: I just measured, it took 6.85 seconds for impulse to load (from the moment i clicked the link to the moment it fully propegated).... OH NOES! BLOAT! BLOAT! [/sarcasm]
Really, assuming a hypothetical light version takes 0.00000001 second to load (pfft, year right). you can spend the extra 10 seconds (assuming your machine is slower then mine) on your monthly updating spree.
August 11, 2008 07:21:10
The funny thing is most of these "bloated" features that you're so against having you don't even have to see.

-The store tab opens on the first launch of Impulse. After that, it launches on whatever tab you left it on. Leave it on "My Games", and you'll never see any software ads.

-No matter how many features are added to Impulse, your "My Games" tab will always list your registered software, which you will be able to update with a single click.

-Therefore, it follows that no matter what Impulse adds, it is never "bloated" to prevent you from "easily updating your software", which is all that you want.

If you don't like its features, you don't have to use them. And they're not shoved in your face. Keep Impulse set to "My Games" and live blissfully in ignorance of anything else it has to offer. There's your stripped down version
August 11, 2008 08:16:19

solops...either system you listed is way beyond mine....and as for T1 connections, etc....I'd kill for that.  Maybe 'slow' is simply relative...like instead of 2 nanoseconds it all takes 4.

I don't have speed issues with Impulse.  If I don't NEED it to run I simply don't need to run it. 

Microsoft Update takes longer to tell me there are none, actually....

August 11, 2008 09:53:27

It is SLOW and causes too many errors

I agree with taltamir, Impulse is pretty fast on most machine and looking at your hardware should work well for you.  Can you please time how long it takes Impulse to launch?  Maybe there is something else going on here?

With that said we are working on improving the time for Impulse to launch.

In addition, we are working on allowing users to log into Impulse without authenticating to the servers (which can take some time on a slow internet connection) which should help those looking to use Impulse as an application launcher / browser.

 

August 11, 2008 17:43:47
That would solve a good bit of the problem I think. Impulse is pretty slow compared to SDC, and I think a lot of it is due to extra bells and whistles that don't appeal to a lot of people around here.

It takes about 20 secs for me to load, and my system is at the recommended specs for Civ IV exactly. It's dated, but still legit for GCII/TF2/other games.



August 11, 2008 19:08:58
thats a great idea zargon... if impulse starts right off the bat and then does all the communications in the background it will make it faster.

So, solops, still waiting for how long it takes to load impulse on your machine... also... errors? what errors?
August 11, 2008 21:13:29

Stardock Central:

Which feature of Impulse is "bloated" that isn't in Stardock Central?

 

August 11, 2008 22:09:50
'us of a'

That's 'US and A', Eugene.
August 12, 2008 06:55:38
The slowness of Impulse is in the checking whether there are updates available and in the downloads of those updates. And if you only use Impulse for this, it is slow yes.

The application itself starts quickly enough and again is only sluggish in its communication with Stardock. If I want more information about an installed program, and it first has to go to the Stardock servers, that slows it down considerably.

But I have to agree the application itself is fast enough. And in comparison with SDC, it has been a while since I last used it, but if memory serves me the downloads there didn't break any speed records either

P.S. I don't think a light version is really going to help with those 'speed' issues as the performance issues in its client server communication will be the same.
August 12, 2008 10:23:12
Well, I've had no problem with Impulse once it gets going, but it's that initial part. I think you've hit the nail on the head what the problem is. Also all the fancy graphical stuff might be hurting as well, but doubt that.

To me, this is feature bloat, and a little worrisome, as lack of feature bloat is a strength of Stardock to me. Your games certainly seem to run cleaner then other companies.
August 12, 2008 10:33:33
The application itself starts quickly enough and again is only sluggish in its communication with Stardock. If I want more information about an installed program, and it first has to go to the Stardock servers, that slows it down considerably.
During the slowest part of an update, if there is not a "manifest" in XML to compare to, I believe it creates one.  This takes the time.  Your apps won't have this Impulse manifest if you bought your game at retail or installed it other than through Impulse.

The one time I had the problem, after waiting what I thought was too long, I simply uninstalled  my original app and did a redownload and install of the app through Impulse.  I think it went faster.
Also all the fancy graphical stuff might be hurting as well, but doubt that.
The images are relatively small and only download once (unless you change them).
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